Generally speaking this feature acts like a Changeling's Shapechanger trait, except it has upgrades based on the user's level.
As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight and can change your size between Medium and Small. You can make yourself appear as a member of another species, though none of your game statistics change. You can’t duplicate the appearance of an individual you’ve never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren’t changed by this trait.
You stay in the new form until you use an action to revert to your true/default form or until you die.
Shapeshifting Upgrades:
Basic:
. 1 = Look like any similarly shaped species. (Small/Medium Humanoid Races). [Unlimited Uses] (See: Changeling's Shapechanger Trait for details).
Advanced:
• Lv. 4 = Acquire unique species abilities while in those forms (i.e., Breath attack as a Dragonborn). [Unlimited Uses]
Bestial:
• Lv. 8 = Transform into bestial creatures of similar size (i.e., Wolves). [3 per short rest]
Expert:
• Lv. 12 = Transform into Large or Tiny creatures (i.e., Bats). [2 per long rest]
Master:
• Lv. 16 = Transform into Huge Creatures (ie., Giants). [1 per long rest]
Unnatural:
• Lv. 20 = Transform into Artificial Life Forms (i.e., Automatons) and Gargantuan/Colossal Creatures (ie., Dragons). [1 per long rest].
Note: Only one transformation into any Master or Unnatural tier creature can be performed per Long Rest period. So a use cannot turn into both a Giant and a Dragon in the same time frame between Long Rests, they must choose either one or the other.
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