You once trained a young soul marked by tragedy, a survivor whose pain forged purpose. Through that bond, you too became something greater.
Steady Heart
You can cast the Heroism spell once per long rest without expending a spell slot or requiring material components. When you do, you may target yourself or any willing ally within range.
Inspiring Presence
Once per long rest, you can use a bonus action to grant one creature other than yourself a 1d6 Inspiration Die. That creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Inspiration Die, but must decide before the DM says whether the roll succeeds or fails. The die is lost after 10 minutes if unused.
Stanislas conection
While Stanislas is alive and with you:
Once per long rest, while Stanislas is present and conscious, you may activate your connection to him as a bonus action. For 1 minute, you gain advantage on all attack rolls against enemies that Stanislas can also see.
If Stanislas has died (or is beyond your reach):
Once in your life, in a moment of desperation, you may call upon his memory. As an action, roll a d100 and add your level. On a 80 or higher, Stanislas answers your call—from wherever he may be. You immediately gain the effects of a long rest. If you roll lower, you can try another day.
Comments