The Zone Image

Once per long rest, you can enter The Zone as a bonus action. When you do, for the next 1 minute, you gain the following benefits:

  • Hyperfocus – You gain advantage on all attack rolls, Dexterity saving throws, and Wisdom (Perception) checks.

  • Time Dilates – You can take an additional reaction each round (only one per trigger still applies).

  • Precision Over Power – Critical hits occur on a 19–20.

  • Instinctive Defense – Attackers do not gain advantage against you from being unseen or hidden (e.g., invisible or hidden attackers can't surprise you).

Drawback – Fractured Focus:
When The Zone ends, your mind and body are taxed. Until you complete a long rest, you suffer the following:

  • Disadvantage on all Intelligence, Wisdom, and Charisma ability checks.

  • You gain 3 levels of exhaustion.

  • You cannot regain hit points from magical healing during this time.

The Zone Image

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