Use an Action to Summon any Random Monster that’s CR is equal 1/2 or less of your level. Then Roll a D20 to determine if it’s friendly or Hostile. 1-10 Hostile 11-20 Friendly. If a Natural 1 is rolled all attacks against it are at disadvantage. If a Natural 20 is rolled the Monster gains hit points equal to 1d12 + Player Level. If the Monster is friendly it lasts for an encounter or 1 hour outside of it. If the Creature is Hostile it lasts until slain. Usable up to your proficiency bonus every long rest.
Previous Versions
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6/28/2025 9:38:13 PM
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