DNA mutations have led to a shockingly rapid regeneration of the body. Mutation causes healing of 1 health every 5 mins passively. This gives advantage on death saving throws as well while not in remission. If user has a non magical physical ability to heal oneself such as second wind, they will receive the max healing when using so as the body’s regeneration is kicked into overdrive. After overdriving, the regeneration factor will go into a remission state and no longer function normally until after a short rest. Body will use a lot of calories so if tracking food and water will need double the intake of a normal PC to not gain exhaustion levels.
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