Stacks with levels 1 and 2. Roll all Grapple checks at Advantage.
Add +1 Strength
Once per combat, as a reaction, when pinned by an opponent, player may roll an Acrobatics check. If 16 or above, player reverses the pin.
Stacks with levels 1 and 2. Roll all Grapple checks at Advantage.
Add +1 Strength
Once per combat, as a reaction, when pinned by an opponent, player may roll an Acrobatics check. If 16 or above, player reverses the pin.
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