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Prerequisite: Invoke Duplicity Class Feature, faithful of the Lady of the Mists
 

The lie of your existence has grown even harder to discern, and the fragile boundary between fact and fiction starts to blur. Your Invoke Duplicity feature gains the following benefits:

Reflection. When use a Bonus Action and expend a use of Channel Divinity to summon your Duplicate, the Duplicate remains for 10 minutes instead of 1 minute, unless you dismiss it or have the Incapacitated condition.

Perspective. 
When you use a Bonus Action to move your Duplicate up to 30 ft into an unoccupied space, this space can be outside of your field of vision, so long as the duplicate remains within 120 ft of you. Additionally, as an Action, you can see through your Duplicate's "eyes" and hear what it "hears" until the start of your next turn. While doing this, you may also speak through your Duplicate in your own voice.

Realization. Your Duplicate is capable of interacting with the world around it. As part of your Bonus Action to move it up to 30 ft, your duplicate may also manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. The duplicate cannot attack, activate magic items, or carry more than 10 pounds.

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