Prerequisite: Monk level 11 required
While in Jackpot Mode:
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Regeneration: At the start of each of your turns, regain 20 HP.
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Revivability: The first time you're reduced to 0 HP, you instead stay at 1 HP and regain 10 HP immediately. (Like Relentless Endurance + extra.)
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Enhanced Strikes: Your unarmed strikes deal +1d8 force damage.
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Confidence of the Jackpot: You have advantage on death saves, Con saves to maintain concentration, and resistance to bludgeoning, piercing, and slashing damage.
On a natural 20 attack roll while in Jackpot Mode, you extend it by 1 round (like hitting another jackpot).
lasts 5 round normally
once per long rest
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