There are many different types of wild and savage animals in nature. They are feared by all others as they constitute the predator side of nature. Sometimes, the savagery of such animals, mostly wolves, are transferred to another creature. Such creatures are afflicted with lycanthropy. It is a disease that is seen as a gift by some, and a curse by others.
Lycanthropy unveils the brutality, frenzy, and savagery within you. Savagery becomes an addiction and you begin to relish in the sensation of ripping your enemies apart with your bare claws, and gnawing at their bones with your razor-sharp teeth. Especially during full moons, you are driven into a form of frenzy, which you find almost impossible to resist.
The affliction can be passed on to you by your parents. You can be afflicted by another lycanthrope's bite or lycanthropy can be bestowed upon you by a more powerful being.
Some lycanthropes search for a cure while others embrace it, and even start to worship deities of brutality, destruction, lycanthropy, or others of a similar nature.
Once you are afflicted, you gain the Lycantropy feat. You can have this as a feat or your Game Master may choose to grant it to you as a boon.
When there is a full moon, you cannot fully control the beast inside you. To fight the urge to trasform, you must make a DC 13 Wisdom saving throw. On a failed save, you succumb to your senses, and transform into your hybrid form.
When you transform, you must succeed on a DC 15 Wisdom saving throw or lose control, attacking ANY creature within 30 feet of you for 1 minute.
Disease: Lycanthropy. Not everyone contracts lycanthropy willingly. There are also many victims who fall to this disease and become lycanthropes. As a disease, lycanthropy has an incubation period of two weeks.
During this time, you have the chance to remove it with a greater restoration, or similar higher level spell that restores your body. If you do not have access to such spells, you can prolong the incubation period for an additional week with a lesser restoration spell, or two weeks with a remove curse spell.
Full Moon's Fury. When there is a full moon, you cannot fully control the beast inside you. To fight the urge to trasform, you must make a DC 13 Wisdom saving throw. On a failed save, you succumb to your senses, and transform into your hybrid form.
When you transform, you must succeed on a DC 15 Wisdom saving throw or lose control, attacking ANY creature within 30 feet of you for 1 minute.
Raw Meat Addiction. Because of your animalistic instincts, you can only eat raw meat. If you cannot eat for one day, you must succeed on a DC 13 Wisdom saving throw or lose control and attack the nearest creature. The DC of this saving throw increases by 1 for each consecutive day you fail to eat raw, bloody meat.
Keen Hearing and Smell. You have an advantage on Wisdom (Perception) checks that rely on hearing or smell.
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