Coiled Blood Technique Image

Born of a nearly extinct serpent-dragon bloodline, you produce venom potent enough to stain legends. Each wound you inflict quickens your venom's grip.

🔍 Mechanics Summary:

When you hit a creature with a weapon attack using ammunition or a blade, you can apply a special venom effect. The venom stacks if you hit the same creature more than once per round or over consecutive rounds, triggering a Venom Level.

Venom looses 1 tick on the effected turn. 2 if they beat a con DC 16.


🧪 Venom Level Table 

 
Venom Level Effect
1 Target takes 1d6 poison damage.
2 Target takes 2d6 poison damage, and must succeed a DC 14 CON save or be Poisoned until end of their next turn.
3 Same as above, plus on failed save: Immobilized (Speed = 0) until end of next turn.
4 3d8 poison, same status effects, and target also has Disadvantage on Dexterity saves.
5 As above, and target begins Hallucinating (disadvantage on attack rolls and Perception checks).
6+ Venom ruptures. Target makes a DC 16 CON save or takes 5d10 poison damage and is Stunned until end of next turn. Success = Half damage, no stun. Venom resets to 0.





Coiled Blood Technique Image

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