Prerequisite: Proficiency with shields
When equipped with the Shield of Physics Defying, you gain the following benefits:
- You can use the Shield of Physics Defying as a thrown weapon (range 30/120 ft.). When thrown, the shield deals 1d8 bludgeoning damage plus your Strength modifier on a hit.
- If the attack hits, the shield bounces off the target or nearby surfaces and returns to your hand immediately as part of the same attack.
- You can target creatures behind solid objects (e.g. walls, pillars, trees), provided their location is known and the shield’s path can reasonably bounce to them within range. The DM determines the feasibility of the throw.
- Making a ranged attack with a shield in this way does not prevent you from benefitting from the shield's +2 AC bonus on subsequent turns, provided it returns to your hand.
- If the attack misses, the shield lands at the farthest point of its trajectory (typically up to 120 feet away) and must be retrieved. Until retrieved, you lose the +2 AC bonus granted by the shield.
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