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This feat grants Dark and only him is granted the ability to summon a spirit to fight and follow alongside him. Wields a bow and is armed with ice arrows. These arrows on hit halve the speed of creatures hit and, on the 3rd, hit or a natural twenty the creature is frozen (unless the creature in the midst of this process is hit by a fire spell or a means of melting the ice) completely giving advantage on attack rolls against the creature. She has a hit die of D6, she gets one hit die per level of dark. Her ice arrows do 2d6+2 cold damage. Shes proficient in Spears and Swords. Once she fades in combat she can be resummoned upon short rest. Once per summon she can summon a 10-foot aoe icicle storm dealing 1d8+2 to any creature that passes through the aoe. This icicle storm lasts two turns.  She can use her turn to charge her arrow for her next turns attack to make it deal 3d6+2 and make it a five-foot aoe.

Ganyu Image

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