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You can cast any spell with a casting time of an Action or a Bonus Action using a Magic Circle
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When you cast using a Magic Circle, the casting time becomes 1 round. If you are moved, incapacitated, or disarmed of your writing utensil before the start of your next turn, the spell fails.
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At the start of your next turn, the spell is cast using a spell slot 1 level lower than the normal spell slot cost. For example, you could cast Fireball as a 3rd level spell using a 2nd level slot.
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You cannot us Magic Circles to cast 1st level spells without expending spell slots. Instead, the spell gains the benefits of expending a 2nd level slot despite you expending a 1st level slot. For example, Magic Circle Chromatic Orb deals 4d8 damage instead of 3d8 damage, and Magic Circle Command can affect two creatures instead of one.
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