The psychic wound left behind changes you, granting strength but warping your sense of self.
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Forgotten Vow: You permanently forget a single core belief or defining lesson (chosen by you and the DM). Until that memory is restored through magic or narrative means, you gain the following benefits and drawbacks:
Benefits:
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You gain Advantage on melee weapon attacks against enemies tied to your greatest trauma (such as Tenebris forces or Velkavren operatives).
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Once per long rest, you can enter Fury of the Hollow as a bonus action for 1 minute:
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You gain +2 to attack rolls and +1d4 damage to unarmed strikes and monk weapons.
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You cannot take the Dodge or Patient Defense actions during this time.
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When making an Intimidation check, you roll with advantage if it involves protecting others or demanding justice.
Drawbacks:
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You cannot use any feature or class ability that requires serenity or patience (such as Stillness of Mind, Patient Defense, or similar features).
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You suffer Disadvantage on Wisdom saving throws against effects that tempt you with vengeance or rage.
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Special:
When you recover your lost memory through narrative or magic, this feat evolves into Echo of the Vow, replacing Fury of the Hollow with a balanced feature that lets you switch between Rage-like power and Calm precision.
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