Your party has successfully brought the skull of Saint Argynvost to the mausoleum in the high tower of Argynvostholt. In doing so, you have allowed the skull to shine a beacon of light that looks akin to an aurora that shimmers across the sky over all of Barovia. The beacon’s light can be felt even by creatures that are blind. The light allows good-aligned creatures to experience glimmers of hope and joy, while evil creatures find the light disconcerting.
Beacon of Protection. While the beacon shines, characters and other creatures that oppose Strahd gain a +1 bonus to AC and saving throws for as long as they remain in Barovia.
Revenants at Rest. Sir Vladimir Horngaard and the other revenants that haunt Barovia see the light as a reminder of all that was once good and noble about the knightly order to which they once belonged. They let go of their hatred and their corporeal bodies, leaving corpses behind as their spirits find rest at long last. If the party were to encounter a revenant as a random encounter, this encounter will be treated as no encounter instead.
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