You have taken your first steps down the path of storm-touched magic, learning to call upon lightning, wind, and tide even as you train with blade and shield.
- Cantrips Learned. You learn the following cantrips:
- Arc Zap
- Tempest Strike
- Water Shard
- Rain’s Renewal
- Thundering Word
- Spellcasting Ability. Charisma is your spellcasting ability for these cantrips.
- Scaling. These cantrips increase their damage or healing dice as you gain character levels (see each spell’s entry for details).
“With but a spark on your lips and a murmured word, you can crack the air with lightning, lash foes with storm-tossed water, or soothe wounds with the tide’s gentle embrace.”
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