You have learned deeper binding rites, allowing you to summon more potent and unusual spirits as familiars. You gain the following benefits:
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You can choose a familiar from any creature with a Challenge Rating of 1 or lower (subject to DM approval). The familiar gains the ability to speak one language of your choice.
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Your familiar gains the ability to take the Attack action. On its turn, it can make either one melee or ranged weapon attack, or use one of its spell-like abilities (if it has any). As a bonus action on your turn, you can command your familiar to move and take one of the aforementioned actions. The familiar follows your command immediately, as long as it can hear you and you have line of sight to it.
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Your familiar's hit points increase by an amount equal to twice your level in the class that grants the Find Familiar spell. This increase is retroactive, and your familiar gains the extra hit points immediately upon gaining this feat.
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While within 100 feet of you, your familiar gains your proficiency bonus on any check it makes.
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