Power Transfer Image
Prerequisite: Artificer level 6 CON of 18, or INT 16 CON 14
 

You've poured more Eldritch Power into your Steel Defender, but it has come at a great cost to you. Is it worth it?

 

Benefit: Your Steel Defender gains the ability to act fully on it's own (NOTE: This means that the Steel Defender is semi-sentient. Roll for it's initiative, and on its turn, it can use all of it's abilities, adhering to the rules of Combat as a normal character.), and has a new ability, however, this enhancement has left your noticeably weaker, and you will bear the scars of this special infusion for the rest of your days.

When you choose this feat choose at least one of the following:

  • Reduce the spell slots of each level you can cast (including future spell levels, if you gain higher ones) by half (round down). You may choose to use these spell slots, but your Steel Defender loses it's autonomy until you finish a long rest, even if you regain spells through other means. Steel Defender also gains Resistance to Magic for 1 minute, activated as bonus action. Uses INT Mod number of times, minimum of 0, regained on long rest
  • Reduce the number of Infusions known, and items that can be infused by half. Steel Defender can now benefit from your infusions, provided that they can apply to weapons or armor.
  • Permanently lose 1d6 HD (Cannot reduce HD below 1), as well as 1d4 HP. This HD and HP loss cannot be regained in any way. Steel Defender gains +1 AC for each HD you loose, and +1 HP for each HP you lose on the 1d4 roll
  • Gain disadvantage in 1d3 (1d4-1 minimum of 1) saving throws. This disadvantage cannot be lost in any way. (gaining advantage cancels the disadvantage for the time you would normally have advantage) Double the Steel Defender's skill and save bonus or give the Steel Defender Extra Attack (choose when selecting this Feat, this choice cannot be changed later)

If you take more than one, you gain the benefits, and negatives, of both.

Once you make the choice, it is permanent. This represents the additional power, the literal piece of yourself, you have infuse into the Steel Defender, making you companion stronger, but leaving you with permanent scars in the process.

This does not apply to the Homunculus you can gain. This Feat only applies to the Steel Defender

Power Transfer Image

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