Prerequisite: "Requires Race of aasimar" or "Requires the origin of Nephilim in your backstory" or "Requires Cleric and Rogue class as either a main or secondary class, or multiclass blend"
Releases his divine aura up to 100 feet, cannot be used in battle, but can be used narratively to initiate combat *situationally GM/DM discretion*. [out of combat - player rolls Persuasion /or Intimidation check *GM/DM discretion*] [initiate combat - enemies make a CON /or WIS saving throw, equal to Sephar's (CON or WIS + Proficiency + Charisma modifier), to avoid paralysis, or frighten at start of combat. can only be used once per short rest)
Previous Versions
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8/11/2025 10:15:34 PM
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Coming Soon
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