Prerequisite: Bugbear
No wall, shield, or army can stop your charge.
-
Your movement speed increases by +35 ft.
-
When you move at least 20 ft. in a straight line before hitting a creature with a melee attack, you deal an additional +4d10 bludgeoning damage and knock the target prone automatically.
-
You may move through enemy spaces without penalty and enemies you pass through take 2d8 force damage.
-
Once per short rest, you can use your action to become an unstoppable force for 1 minute:
-
You are immune to being grappled, restrained, or knocked prone.
-
You deal double damage to objects, barriers, and constructs.
-
Your melee attacks ignore resistance and immunity to bludgeoning, slashing, and piercing.
-
Comments