Ancestral Strike: Once per rest, add 1d10 radiant damage to an attack; if you deal damage, take Dash or advantage on next Dex save as a bonus action. Kyle also has advantage on checks with spirits/ethereal beings.
Ancestral Strike: Once per rest, add 1d10 radiant damage to an attack; if you deal damage, take Dash or advantage on next Dex save as a bonus action. Kyle also has advantage on checks with spirits/ethereal beings.
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