Temporal Shards Image
Prerequisite: Sorcerer Class
 

Your contact with a fracture in time has altered your perception of reality. You can now bend a creature’s place in the timeline using your magic.

When you deal damage to a creature with a spell, you may spend 1 sorcery point to disrupt that creature’s timeline.

The target must make a Constitution saving throw (DC = your Spell Save DC). On a failure, choose one of the following effects:

Lag: The target’s movement is halved and it cannot take reactions until the end of its turn.

Displacement: The target becomes temporally blurred. The next attack roll against it before the start of its next turn is made with advantage.

Time Snap: The target takes an additional 1d8 force damage, and cannot maintain concentration on spells until the end of its turn.

This ability may only be used once per casting, and costs 1 sorcery point each time you use it.

Temporal Shards Image

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