This boon is granted to you from an entity that both doesn’t exist and has always existed.
Distance: you were gifted with three glass orbs. These orbs hover and obit your character. You can attune to an orb and gain its benefits. At level 12 you can attune to two of the orbs at once.
red orb: this orb has contained with it an extra dimensional space that is visible within it with a dc20 perception check. You can spend ten minutes with the orb to expand it to take up space equal lvl x lvl x lvl. Anything contained with in is kept safe until it is removed by the boon holder or allowed entry by boon holder. The air surrounding the orb permeates through but water cannot. If there is no air then you can only breathe for a number of minutes equal 5x your level for one person.
blue orb: when attuned to this orb you can cast the spells blink, vortex warp, or misty step. You can cast these spells without using a spell slot. The orb can be used proficiency bonus times per day total. Once half the times used are spent you gain a level of exhaustion. Once all uses are used then you gain another point of exhaustion. These spells are not added to your spell list
green orb: while attuned to the green orb, when you miss with an attack roll you can use it with your reaction to move in space just slightly to where this attack would have hit. This attack will never be a critical hit, even if other abilities allowed it be do so.this disorients you and your next attack made this combat will be at disadvantage and cannot gain the benefit of this ability.
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