FLAW - Low Attention Span Image

| "Man... why are you like this...?"

Your wandering focus makes it hard to stay on task, though that same scattered thinking sometimes shields you from mental influence. Well, sometimes it does; if it doesn't, then the problem is with you.

Distracted Mind. 
| "Is your head always this loud?"
If you maintain Concentration on a spell or effect for more than 1 minute, the next time you make a saving throw to maintain Concentration before you finish a long rest, you make the roll with disadvantage. You also have disadvantage on Wisdom (Perception) checks that rely on prolonged attention, such as keeping watch for hours or tracking subtle details over time.

Easily Sidetracked. 
| "Jingle jingle jingle; heyyy, stay focused now!"
When you attempt an extended task or serious conversation (DM’s discretion), the DM may call for a Wisdom saving throw (DC 8 + your proficiency bonus). On a failure, you become distracted or interject irrelevantly. In social interactions, an opponent gains advantage on their next Charisma (Deception, Intimidation, or Persuasion) check against you.

Scatterbrained Resilience. 
| "Duuhhh... Huh?? Ehehehe..." 
Once per long rest, when you fail an Intelligence or Wisdom saving throw, you can reroll it. You must use the new result. If the reroll is lower than the original result, you feel dumber, and immediately after the reroll, you take 1d4 psychic damage and have disadvantage on Intelligence checks until the end of your next turn.

This feat is a FLAW and may be taken freely at character creation, or normally later on. If this feat is taken willingly, another feat may be added for free.
This FLAW is also intended as comic relief as much as a mechanical tradeoff. DMs should lean into roleplay consequences when calling for distraction checks. Stay healthy.

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8/27/2025 5:36:27 PM
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FLAW - Low Attention Span Image

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