Gregorian Dual Wielder Image
Prerequisite: Level 4+, Strength or Dexterity 13+
 

General Feat (Prerequisite: Level 4+, Strength or Dexterity 13+)

You gain the following benefits.

Two-Weapon Fighting Style. When you make an extra attack as a result of using a weapon that has the Light property, you can add your ability modifier to the damage of that attack if you aren’t already adding it to the damage. (Add this to your Off Hand Attack Damage.)

Ability Score Increase. Increase your Strength or Dexterity score by 1, to a maximum of 20.

Enhanced Dual Wielding. When you take the Attack action on your turn and attack with a weapon that has the Light property, you can make one extra attack as a Bonus Action later on the same turn with a different weapon, which must be a Melee weapon that lacks the Two-Handed property. You don’t add your ability modifier to the extra attack’s damage unless that modifier is negative.

Quick Draw. You can draw or stow two weapons that lack the Two-Handed property when you would normally be able to draw or stow only one.

Duel Wielding Parry. When hit with a melee or ranged weapon. As a reaction, you can add your Proficiency Bonus to your AC to potentially turn a hit into a miss until the start of your next turn. You can't do this again until after a short rest. 

Gregorian Dual Wielder Image

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