You are a devil walking amongst immortals, trying to enact Asmodeus' fiendish plans on the Material Plane.
Fiendish Blessing. Your AC includes your Charisma bonus.
Fiery Fury. Your weapon attacks may deal an extra 1d6 fire damage on a hit.
Fire Rays. You can use the Attack action to make a special ranged spell attack, a Fire Ray. If you’re able to make multiple attacks with the Attack action, this attack ay replace one of them, or you may replace each attack with Fire Ray. Fire Rays use Dexterity to hit, have a range of 120 ft., and do 3d6 fire damage on a hit.
Innate Spellcasting. Your spellcasting ability is Charisma. You can innately cast the following spells, requiring no material components:
- At will: disguise self, command, detect magic
- 3/day each: suggestion, zone of truth, alter self
- 1/day each: seeming, fireball, plane shift (self only)
Legendary Evil. Once a day, when you fail a saving throw, you may choose to succeed instead.
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