You refuse to yield, even when beaten, bloodied, or left for dead. Your mettle lets you fight on when others would fall.
- When you succeed on a saving throw against being frightened, you may immediately use your reaction to move up to 15 feet toward an enemy you can see. This movement does not provoke opportunity attacks.
- Once per long rest, when you hit a creature with a melee weapon attack while below half your hit point maximum, you may deal additional damage equal to your proficiency bonus.
- You gain advantage on saving throws against being restrained or grappled.
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