Shared health: When one of you takes damage, the same percentage of damage is applied to the other. I.E. if your dragon has 200hp and takes 40 damage, you will lose 20% of your HP. If you have 50 HP and take 40 damage, your dragon will lose 80% of their HP. This applies to healing as well. In the event that either of you are knocked out, the other is dropped to one HP. In the event that either of you die, the other dies.
Connection to Magic: Once per long rest you can reset any level spell slot (as an action)
Mental Connection: When within range, you only need 4 hours to rest. If you are out of range or no longer on the same plane of existence, take one level of exhaustion.
Dragons Sight: When making a sight based perception check, roll with advantage
Long Life: You notice that you stop aging
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