GH 24: Fiend 2 — Daemonic Brand Image

Fiend Stage 2 Boon

As a Bonus Action on your turn, you can brand a creature within 60 feet of you that you can see with a fiery mark that remains on them for 1 minute. If the target succeeds on a Wisdom saving throw, they are not branded. The DC of the saving throw is 8 plus your Proficiency Bonus plus your Transformation Stage.

If the creature fails the saving throw, you choose one of the following effects that lasts for the duration:

  • The creature takes a –2 penalty on all saving throws.
  • The first attack against the creature on each turn is made with Advantage.
  • The creature cannot regain Hit Points.

You can use this ability a number of times equal to your Proficiency Bonus, and you regain all uses when you finish a Long Rest.

GH 24: Fiend 2 — Daemonic Brand Image

Comments

Posts Quoted:
Reply
Clear All Quotes