You channel the free-spirited energy of festival crowds and psychedelic soundscapes. Your music sways hearts, heals spirits, and sometimes trips minds.
Peace & Love. When you grant Bardic Inspiration, the recipient also gains temporary hit points equal to your Charisma modifier.
Make Love, Not War. Once per short or long rest, as an action, you may play or sing a song of peace. All creatures of your choice within 30 feet that can hear you must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma modifier) or be unable to make weapon attacks until the start of your next turn. They may still cast spells or take defensive actions.
Groovy Vibes. Once per short or long rest, you may start a “jam session” as an action. Choose up to 3 creatures of your choice within 30 feet that can hear you:
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Allies gain advantage on saving throws against being frightened or charmed until the start of your next turn.
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Enemies must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma modifier) or become charmed by you until the end of their next turn.Make Love, Not War. Once per short or long rest, as an action, you may play or sing a song of peace. All creatures of your choice within 30 feet that can hear you must succeed on a Wisdom saving throw (DC = 8 + your proficiency bonus + your Charisma modifier) or be unable to make weapon attacks until the start of your next turn. They may still cast spells or take defensive actions.
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