(Prerequisite: Proficiency with at least one martial melee weapon)
You have trained in the art of controlling the flow of combat by locking weapons with your foes.
Binding Counter. When a creature within your reach makes a melee weapon attack against you and misses, you can use your reaction to attempt to bind their weapon with yours. The target must succeed on a Strength saving throw (DC = 8 + your proficiency bonus + your Strength or Dexterity modifier) or have its remaining melee weapon attacks for the turn negated.
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