Your vampiric nature is bound to the whispers of the Sleeping God. When you are exposed to temptation (such as the sight or smell of blood, being wounded, or fighting in darkness), you must make a Wisdom saving throw (DC 13). The DC increases by +2 for each time you have gained a blessing since your last long rest, and by +1 per hunger point
-
On a Success: You resist the urge, but gain 1 Hunger point.
-
On a Failure: You must use your Fanged Bite if a valid target is within reach. If no valid target is available, you gain 1 level of exhaustion.
Blessings of the Hunger only manifest when you feed on an unwilling or resisting creature. Feeding on willing creatures or innocents satisfies your hunger but does not grant a boon.
Blessings of the Hunger (d6)
When you fail your save and feed, roll 1d6:
-
Crimson Clarity. You gain advantage on your next D20 Test within 1 minute.
-
Dark Vitality. in addition to your healing from Fanged Bite you also get that amount +proficiency temp HP.
-
Predator’s Agility. Your speed increases by 5 feet until the end of your next turn.
-
Blood-Slick Instincts. You gain advantage on Perception or Intimidation checks until the end of the scene.
-
Omen of Blood. You may ask the DM one yes/no question about immediate danger. The answer comes as a cryptic whisper.
-
Unholy Resilience. Until the start of your next turn, you gain resistance to bludgeoning, piercing, and slashing damage, but weakness to radiant damage
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
9/6/2025 5:10:22 PM
|
2
|
1
|
1.1
|
Coming Soon
|
Comments