Double weapon specialization
Same has combat surge yet can done every attack
Roll to hit with weapon melee or ranged useing no modifiers then roll weapon damage, then roll 1d6 table for extra damage:
1 = 10 dam.
2 = 12 dam.
3 = 14 dam.
4 = 16 dam.
5 = 18 dam.
6 = 20 dam.
Example:
Successfully hit lands target with 1d10 long sword, then roll 1d10 and gets 10 damage. Then rolls a 6 which eqauls 20 more damage so 30 damage done.
Spell specialization:
Same has combat surge yet can done every attack
Roll to hit with weapon melee or ranged useing no modifiers then roll weapon damage, then roll 1d6 table for extra damage:
1 = 10 dam.
2 = 12 dam.
3 = 14 dam.
4 = 16 dam.
5 = 18 dam.
6 = 20 dam.
Example:
Successfully hit lands target with 1d10 firebolt, then roll 1d10 and gets 10 damage. Then rolls a 6 which eqauls 20 more damage so 30 damage done.
Comments