Prerequisite: Charisma
Summoning a magical sittar nanjik strums a calming and harmonious tune. Friendlies within a 30ft radius are relieved of status effects and recieve 1d2 hit points at the start of each turn. Enemies within 30ft of nanjik must take a contested constitution check, when failed the charmed condition is imposed.
To summon aura of tranquility nanjik must be concentrating cannot move more than 5ft and cannot attack react etc. And can be preformed twice per short rest
Everyone within the aura is encouraged against violence and to instead relax in the eye of the storm, summoning small ornate cusions and rugs to relax on. The aura is golden and vaugely sandy.
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