Prerequisites: Must have at least 3 levels in the Ranger class and have the Swarmkeeper Subclass.
Increase your Wisdom score by one, up to 20.
Upon taking this feat, you gain access to the Swarm Stitching ability.
Swarm Stitching: as a bonus action, separate a small part of your swarm to hover around a creature or yourself you can see within 30 ft, healing them instantly for 1d4+2. Afterwards, the swarm stays on the ally and heals them for the same amount at the start of each of their turns as long as the mini-swarm hovers around them. Upon using this ability again, you gain the following options:
- Move the mini-swarm to another creature or self, inducing the same effects as the first use.
- Move to the mini-swarm, dissipating it and canceling any further healing.
- Dissipate the mini swarm, canceling any further healing.
The ability is canceled if one of the following conditions is met:
- Targeted creature is dead or falls unconscious.
- You are knocked unconscious or are killed.
This ability can only be used once per turn.
Previous Versions
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9/15/2025 3:01:59 AM
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1
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1
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2024
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Coming Soon
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