Bob Is The Gambler Image

Hone your mind for your next turns. (Phase 1) Lose all movement and bonus actions for the rest of this turn.

Phase 2:

  • Receive an extra attack action
  • Doubled Movement
  • guaranteed 1d8 piercing damage on a hit or miss on your target
  • Ac lowered by 2
  • Disadvantage on all ability checks that are not intelligence based

Phase 3:

  • Receive another additional attack action
  • Ac lowered by another 3
  • All damage is multiplied 1.5x

Phase 4:

  • Receive an extra bonus action
  • Receive yet another additional attack action
  • Ac lowered by an additional 3 
  • Immune to physic damage
  • Become vulnerable to all damage (damage taken is doubled)

Phase 5:

  • Any damage dealt by you is proportionally healed back to you
  • At the end of the turn you become lethargic for your next turn

Can choose to stop at the end of any phase. Ends if downed.

Once per long rest

Previous Versions

Name Date Modified Views Adds Version Actions
9/17/2025 10:28:43 PM
2
0
--
Coming Soon
Bob Is The Gambler Image

Comments

Posts Quoted:
Reply
Clear All Quotes