As a bonus action, Caleb is able to go under a heinous rage. At the start of this rage, every being within a 60 ft radius of Caleb must succeed a dc 18 wisdom saving throw, on a failed save they become paralyzed for 2 turns. He also gains advantage on strength based attacks for the next two turns. Additionally, on an attack he will always deal 1d8 radiant damage even if he missed the attack.
After two turns of his rage Caleb succumbs to level 4 exhaustion for 10 turns.
| 1 | Disadvantage on ability checks |
| 2 | Speed halved |
| 3 | Disadvantage on attack rolls and saving throws |
| 4 | Hit point maximum halved |
One time use
Previous Versions
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9/17/2025 10:29:10 PM
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