Volus' Prestige 1 Feature
You've learned how to combine together your skill with magic and engineering in new ways:
- During a long rest, you can create up to three spell flasks. Each flask contains an area-based artificer spell (such as fireball), and takes a spell slot equal to the spell's level to make. Each flask lasts until your next long rest, and you cannot regain the spell slot used to make it until it's destroyed. A spell flask can be thrown up to 60 feet as part of the Attack action immediately casting the contained spell where it lands.
- As an action, you can plant a flask on the ground as a trap. Afterwards, when a creature walks within 5 feet of the flask, it immediately casts the spell in their direction.
- You have advantage on ability checks to disarm harmful traps, bombs, and explosions.
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