Shadar Kai - Spiked Chain Master Image
Prerequisite: Shadar-Kai Only
 

Damage from spiked chain attacks are 2d8 + dex instead of 2d4 + dex and you can make a whirling chain attack. 

you can also add your proficiency to attack roles

You also gain the following capabilities with the spiked chain.


Trip
 - Your whip darts out and wraps around the ankle of the creature. You can trip a creature who is not immune prone and not more than one size larger than you. Make an opposed Athletics check, the person being grappled can use Athletics or Acrobatics, if they fail, they are Tripped, and Prone, they can get up at the start of their next turn. 


Restrain -You fling your chain out, wrapping it around a creature.  You can restrain a creature who is not immune to grappled and not more than one size larger than you. Make an opposed Athletics check, the person being grappled can use Athletics or Acrobatics, if they fail, they are Grappled. If on their turn they fail again, they are Restrained. 


Disarm - You can Disarm a creature who is not immune to being disarmed, and not more than two sizes larger than you. Make an opposed Athletics check,  the person being grappled can use Athletics or Acrobatics if they fail, their weapon is flung 10 ft in a random direction. 

Whirling Lash - Each creature within 15 feet of you must succeed on a DC 14 Dexterity saving throw or take 13 (2d8+dex) slashing damage. If a Large or smaller creature fails its Dexterity saving throw, that creature is knocked prone.

 

Shadar Kai - Spiked Chain Master Image

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