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Prerequisite: Level 4+, Strength or Dexterity 13+ or Constitution 13+
 

General Feat (Prerequisite: Level 4+, Strength, Dexterity or Constitution 13+)


You've mastered close-quarters grappling techniques, honing your limbs and athleticism to overcome even foes much larger than yourself. You gain the following benefits.

Ability Score Increase. Increase your Strength, Dexterity or Constitution score by 1, to a maximum of 20.

Veni. You can now use any extra limbs-esque features from your species (such as Loxodon Trunk feature), class features or spells to Grapple a creature, as long as they can manipulate objects. The first time you initiate a Grapple on your turn, you can leap up to 10ft towards your target, ignoring difficult terrain, but you must end your leap adjacent to the target or the grapple fails.

Vidi. This benefit only applies for Grappling rules. When grappling a creature larger than you, you are considered the same size as the largest target you’re currently Grappling. When you have no creatures grappled, you are always considered one size larger.

Vici. Whenever an enemy succeeds against your Grapple save DC, the DC increases by 2 until you successfully Grapple an enemy.

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