Aberrant Horror Stage 2 Boon
You gain the ability to grow long, tendril-like appendages out of your body. As a Bonus Action, these tendrils sprout from you. While you maintain these tendrils, you gain the following benefits:
•When a creature moves to within 5 feet of you, you can try to push it back as a Reaction. Unless the creature succeeds on a Strength saving throw, it is pushed 5 feet away from you and its Speed is reduced to 0 until the start of your next turn. The DC of the saving throw is 8 plus your Proficiency Bonus plus your Transformation Stage.
•Your tendrils can protect you if you move.
•You can use a Bonus Action to Disengage.•As a Reaction to being targeted with a melee attack, you can cause that creature to have Disadvantage on all melee attacks it makes that turn.
The tendrils last for 1 minute. You can use a Bonus Action to retract your tendrils.
You can use this ability a number of times equal to your Proficiency Bonus, and you regain all uses when you finish a Short Rest or Long Rest.
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