Summoner Intermediate Image

Summoning monsters to do your bidding has become your preferred form of altercation management. This has given you a little more processing power to handle a larger number of summons at once. With this feat you can summon double the normal amount of monsters. When you summon your monsters, they gain temporary HP equal to your Proficiency bonus and Class level also gaining valor of 1d4 for the next 2 turns. 

This feat also gives you a unique reaction to save your little buddies before they knock out.

Return. As a reaction if you can see one of your summons take damage that would drop them to 0 hit points within 80ft you can instead pull them into an extradimensional space where they are incapacitated and drop to 1 hit point instead. While in this space they cannot be harmed and can be called upon as an action. This cannot be done for the next 2 turns after putting them in. You can use this reaction once per day per summon. 

Additionally your connection to your summons is getting stronger, gaining a reaction in which you can force your summon to do maximum damage on one of their attacks that they hit, giving them disadvantage on their next attack roll. This reaction is called All out! 

To communicate with your summons you do not need to share a language as they understand your verbal commands. 

Summoner Intermediate Image

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