Crackpot Madness Image
Prerequisite: Requires a Wisdom score of 15 or higher
 

Afflicted by that which you have experienced in your travels, a sort of "Madness" has overtaken the rational parts of your psyche. While most succumb to such afflictions, the rare few find ways to utilize the chaotic state of the mind. You swear you caught a glimpse of this "Machine" haunting your mind, and decided it must be some deity that has granted you favor. All those other gods and faiths are scams or so you decry to any you catch the ear of.

  • Gain Proficiency in Religion and Insight. If already Proficient, add Wisdom save to Religion and Insight rolls.
  • You have advantage on Wisdom checks and saving throws.
  • While within 60ft of you, both allies and foes alike too hear the bell that tolls in your mind. While in combat your allies cannot be Charmed or Frightened, and foes suffer disadvantage on saving throws against Charm, Intimidation and Frightened with an imposed DC16. Outside of combat, allies in the radius have advantage on Barter, Intimidation, Persuasion and Insight checks against others.
  • The tolling and your devout preaching does not go unnoticed; especially because you have zero hesitation to denounce any other faith, god or belief even when shown literal evidence of said faith. You cannot interact with followers of other beliefs without sparking hostility and inquisitors of any religious order will not hesitate to try strike you down, as the tolling you emit prevents you from staying hidden.
  • When you best any follower of another faith in combat, gain heroic inspiration. If that follower is of a higher rank such as priest or inquisitor, regain all expended resources/spellslots and gain permanent advantage on Religion checks against that faith, as 'The Machine' informs you of the answers to your inquiries should you succeed.

Cannot be taken with any other "Madness" feat unless you come from the "Enmeshed" background.

Crackpot Madness Image

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