The Gift of Moonlight
Your connection to the moon grants you strength without submission.
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When you first step into direct moonlight each night, make a DC 13 Wisdom saving throw.
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Fail: You are immediately forced to transform into your Full Beast Form and cannot revert until sunrise.
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Succeed: You resist the moon’s call. You may willingly transform once that night (choosing Hybrid or Full Beast).
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You automatically revert at sunrise. If you transformed willingly, you may revert once at will before sunrise (no action required).
Lycanthropic Transformation (Bond)
You can transform as a bonus action when the moon allows. Choose a form when transforming willingly.
Hybrid Form
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Weapons & Armor: You can wield weapons, wear armor, and cast spells.
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Size: Medium.
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Natural Weapons: Claws or Fangs (1d6 + STR or DEX, slashing or piercing).
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Ability Boost: +1 to Strength or Dexterity (max 20).
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Damage Resistance: Bludgeoning, piercing, and slashing from non-magical, non-silvered weapons.
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Hunter’s Instincts: Add your Proficiency Bonus to Perception, Stealth, or Athletics (choose on transformation).
Full Beast Form
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Weapons & Armor: Meld into body.
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Size: Large.
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Speed +10 ft.; gain climb or swim speed if appropriate.
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Natural Weapons: 1d8 + STR or DEX (same types).
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Keen Senses: Advantage on Wisdom (Perception) checks relying on smell or hearing.
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Balanced Spirit: Advantage on Wisdom saving throws against being charmed or frightened.
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While in this form, you cannot speak, cast spells, or use equipment.
Master of the Self
You cannot be forced to transform except by moonlight.
Once per long rest, you can reroll a failed Wisdom saving throw.
Moon’s Gift
During a full moon, you have advantage on attack rolls made while in lycanthrope form.
Notes
Once this feat is gained, it replaces Lycanthropic Curse and Moonbound Fate.
This feat represents your final state of lycanthropy and cannot be removed by ordinary magic.
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