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You have developed a knack for experimenting with life itself

Increase your intelligence score by one, and gain the ability to experiment. 

Experimentation. Once per long rest, you can experiment with ingredients to try and create the solution to mortality. You may make an arcana or medicine check to find usable ingredients from the corpses or biomatter of the fallen. When you have at least three magical ingredients, you can spend an hour to create a potion. When a potion is consumed, you may roll a D20 to determine the effect. Anything below a ten decreases your hit point maximum by a number of hit dice equal to your proficiency bonus, while a ten or higher increases your hit point maximum by a number of hit dice equal to your proficiency bonus. These effects disappear after a short rest. 

 

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