Those who master the Trial of Air learn to move as freely as the wind itself. Their souls dance upon unseen currents, and the sky welcomes them as kin. The whispers of the tempest carry their will, and the winds themselves bend to their broom’s call.
Wind’s Grace (Resistance):
You gain resistance to lightning and thunder damage. The air shifts protectively around you, dispersing shock and sound.
Skybound Ride (Special Ability):
You can enchant a long, decorated stick, broom, or staff to take flight. While riding it, you gain a flying speed equal to twice your walking speed.
You can remain airborne for as long as you stay mounted, but the enchantment fades when you dismount or touch the ground.
The broom glows faintly with runes of wind and whispers as it cuts through the air.
Gale Strike (Damage Enhancement):
Your attacks and spells that deal lightning or thunder damage deal an additional 1d8 lightning or thunder damage (your choice each time).
If you are flying when you attack, you deal an extra +2 damage as the winds amplify your strike.
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