As the weave of reality continues to unravel you are instilled with knowledge of the arcane that you previously did not know. You gain the following benefits until you complete a long rest...
Two Cantrips. You learn two cantrips of your choice from the Cleric, Druid, or Wizard spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for this feat’s spells (choose when you select this feat).
Level 1 Spell. Choose a level 1 spell from the same list you selected for this feat’s cantrips. You always have that spell prepared. You can cast it buy expending a Ki-point/superiority Die or equivalent as a replacement for your spell slots (if you have no equivalent you gain 3 castings).
Whenever you cast a spell with this feature, roll a d20. On a 1–5, the spell Fails: Otherwise roll a d100 for the Wild Magic Table.







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