Boon Of The Multiverse Image
Prerequisite: 3+ Level
 

Roll 1d4. You gain one of the following benefits.

1: Hesperia: Sight. Ability to glimpse into portals at will. All Hesperia have this ability, though it varies in its intrusiveness. Doing so is almost effortless. Some have to completely avoid Interversal travel because on the first critical hit after each Long Rest, they take twice as much damage as a normal Interversal traveler.

2. Hyad: Kinesis. Ability to to manipulate water and phlogiston into a new space within 10 feet of its original space. It moves as directed and does not teleport. This can provide tactical advantage by choking, blinding, or tripping an enemy. You are either born with it or not, a coin toss, where the other lines almost guarantee ability. It can be developed like a type of telekinesis, but the ability is is massively draining if used more than twice per day.

3. Pleiade: Form & Mirrors. Able ability to exist in the multiverse without splintering BY USING MIRRORS IN DIFFERENT MULTIVERSES as anchors for travel. This ability is extremely difficult to master, involving a specific book of knowledge that exists in few multiverses, and heavy meditation.

4. Choose: Between sunset, rain, and the night sky respectively. What resonates?

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Boon Of The Multiverse Image

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