Of Two Worlds [Kyda Godboon] Image

P1 - Celestial Light, Shadows Might
being a celestial and adopting the shadows has gifted you a grasp beyond the material
Creature Type is now Celestial or Humanoid player's choice, you are immune to Radiant Damage and Celestial Revelation is permanently active.
Attacks, and save dc are improved by half your Intelligence mod (+5) per current prestige level, and apply half your intelligence modifier d8s of damage.
This bonus damage is Radiant or Necrotic and cause targets not to heal.
Shadowsong: While Bladesong is active; your Hemophagic Superiority applies to targets within 120 ft of you when they are struck by any instance of damage capped at your Constitution score [22] and current prestige level [1-8].
One Class feature requiring Bonus action may be done using as a free action on your turn with double the duration.

P2 - Arcane Knowledge
studies often lead to perfecting a craft, or honing skills.. why should adventuring be any different?
You are permanently licensed in Enchanting and are able to make Enchanting rolls [with expertise] to create spell scrolls voiding crafting material cost, and spell is cast as if wish replicated for the creation of the scroll. [IE 2 scrolls per day, from level 1-8]
Additionally, you gain proficiency, or expertise if already proficient, to one skill of her choice per level of prestige available to her.
IE P2 = 2 skills can add Proficiency Bonus, or 1 skill can add twice Proficiency Bonus.
This may stack with proficiency from this or another source.

P3 - One of Two Worlds
walking two worlds, you have finally found a true balance.. being one and the other
Class levels become 20 Wiz AND 20 BH
Will need coding of BH Features [though limited in amount]
Class Boons active for both classes [DM discretion]

P4 - Origin of Magic
You helped found Echla, and helped shaped the shadows
Your magic cannot be altered by others as your connection to the weave is absolute, additionally you are able correct the flow of the weave.
You have improved your natural abilities by drawing from the shadows doubling potency of your bladesinging features.

P5 - Brand of the Arcane
magic is not always known.. but it can be seen
As an Action, you may connect people into the weave
-granting them full spellcaster slots equal to their CR or level, whichever is higher
-spells sourced from Kyda's Tome
-her choice to disconnect [primarily NPC, flavor behind PC creation]
Divine Sight - spells may be cast within 1 mile as if you were in range to cast the spell.

P6 - Shadow and Soul
understanding one's soul is the key to most situations
Purity - able to strip corruption to correct one's past - leaning into Grim Psycho
LA gain 3 uses
1 Cost: If Kyda sees a creature have immunity, she gains that immunity for 2 turns. Target creature cannot use this immunity until after the 2nd turn.
2 Cost: Kyda can cancel a spell or ability within 300ft that is not a range of self. Kyda must be able to see them. Ability refers to effects of items, weapons, and spells. Boons are not cancellable.

P7 - A Weave's Wish
the weave is an exchange.. all magic comes at a cost, but what happens when you pay beyond what is asked?
Kyda is able to cast wish within her domain at will. Additionally having perfected the weave in her domain she may cast it without stress once per day

P8 - ??
stuff and things
Yep.. Stuff..

Of Two Worlds [Kyda Godboon] Image

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