You have mastered the art of speech, persuasion, and negotiation — not through magic, but pure charisma and intellect. Your words strike harder than any weapon, and even gods pause to listen.
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You gain a +2 bonus to Charisma (maximum 22).
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You gain Expertise in Persuasion and Deception checks.
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Once per long rest, you can invoke your Golden Argument: for 1 minute, any creature that can understand you must succeed on a Wisdom saving throw (DC 8 + your Charisma modifier + your proficiency bonus) or become Charmed by you. While charmed in this way, the creature perceives your words as truthful and reasonable unless they cause direct harm to it.
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If you fail a Persuasion or Deception check, you can reroll it once per short rest.
Your tongue is silver, your logic gold, and your confidence diamond.
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